[BUG][3.3] Wonderland script pane doesn't bind names
ned at bike-nomad.com
Wed Apr 24 16:39:33 UTC 2002
Once you get past the problems with "Wonderland new" in 3.3 (I
recently posted a fix), you'll note that you can't do anything in a
new Wonderland script because none of the names of the actors are
bound to anything in the script editor.
So all commands fail.
For instance, you ought to be able to do-it on:
ground move: down
except ground is nil...
The 3D bunny example that's in the stock image works, even when you
add new objects.
GPG key ID: BEEA7EFE
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