[BUG][3.3] Wonderland script pane doesn't bind names

Ned Konz ned at bike-nomad.com
Wed Apr 24 16:39:33 UTC 2002

Once you get past the problems with "Wonderland new" in 3.3 (I 
recently posted a fix), you'll note that you can't do anything in a 
new Wonderland script because none of the names of the actors are 
bound to anything in the script editor.

So all commands fail.

For instance, you ought to be able to do-it on:

ground move: down

except ground is nil...

The 3D bunny example that's in the stock image works, even when you 
add new objects.

Ned Konz

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