[SUBMISSION] The Quinto Game.
Ned Konz
ned at bike-nomad.com
Thu Aug 15 01:54:42 UTC 2002
On Tuesday 13 August 2002 11:37 pm, Edmund Ronald wrote:
> BTW I would be willing to write a tutorial for layout myself, if
> someone would just tell me what the keywords etc are supposed to
> do.
There is a good layout tutorial on BSS called MorphLayoutArticle.
and a page on layout at:
http://minnow.cc.gatech.edu/squeak/2141
> A couple of one-line comments in the code would be appropriate
> here.
Yes. Or in the class comment, though the class comment in TableLayout
might be helpful.
If you have a custom layout (like a board game, for instance), you
might want to consider making your own LayoutPolicy class (which more
or less just has to be able to do #layout:in:).
Or you might use a ProportionalLayout; this lets you provide a frame
for each submorph whose bounds can be located using both proportional
and absolute measurements (i.e. you can place the top edge of a
submorph 10 pixels below the horizontal centerline of its parent).
The attached change set shows how you might dispense with the
AlignmentMorphs and TableLayouts altogether by using a
ProportionalLayout.
--
Ned Konz
http://bike-nomad.com
GPG key ID: BEEA7EFE
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