[FIX] via source forge updates
Rob Withers
rwithers12 at mediaone.net
Mon Feb 4 06:02:20 UTC 2002
At 01:24 PM 2/1/2002, you wrote:
>> > I think we can do this, it's a bit more work for initial mac setup
>>> because you must hunt for all the files. Ya someday we *might* be
>>> able to build a pb project in VMMaker, we'll see.
>>
>>So, what's different about startup between win32 and mac? Is it that
>>platforms file copy is turned off, requiring you to hand edit the Makefile?
>>
>>You've reminded me that there is another difference between VMMaker 3.1.3
>>and 3.2.5. First, 3.2.5 puts internal plugins into 'vm/intplugins', by
>>default. Second, 3.2.5 does not copy the platform files. Win32 doesn't
>>want to do either at this point. Does the mac?
>
>The issue is when you first open the pb project you find you have no
>files, because the metadata is storing some sort of magic number that
>helps locate the files. Thus you must hunt and add all the files to the
>project using the mouse. If they are all in one directory that is easy
>because you shift-click the majority of the files into the project. By
>breaking them up into different folders, you make that *one* time
>operation much more tedious.
Ah yes, M$ studio has the same issue. This is why I switched to gcc, as
Andreas suggested.
>Hint, create a directory with 255 char name, create a 5 GB file with 255
>char name, open up a file list, go see if you can view how big, open, and
>with a bit of fiddling in the inspector set the postion to the end, back
>off 1 byte, and get the new position.
Ok, I'll try it later this week. Where could I find the most recent File
test case? I'd vote for getting it into the 3.2 stream. Unfortunately, I
can't reach SqueakDot to ask at the moment :-(
Rob
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