[FIX] via source forge updates

Rob Withers rwithers12 at mediaone.net
Mon Feb 4 06:02:20 UTC 2002


At 01:24 PM 2/1/2002, you wrote:
>>  > I think we can do this, it's a bit more work for initial mac setup
>>>  because you must hunt for all the files. Ya someday we *might* be
>>>  able to build a pb project in VMMaker, we'll see.
>>
>>So, what's different about startup between win32 and mac?  Is it that
>>platforms file copy is turned off, requiring you to hand edit the Makefile?
>>
>>You've reminded me that there is another difference between VMMaker 3.1.3
>>and 3.2.5.  First, 3.2.5 puts internal plugins into 'vm/intplugins', by
>>default.  Second, 3.2.5 does not copy the platform files.  Win32 doesn't
>>want to do either at this point.  Does the mac?
>
>The issue is when you first open the pb project you find you have no 
>files, because the metadata is storing some sort of magic number that 
>helps locate the files. Thus you must hunt and add all the files to the 
>project using the mouse. If they are all in one directory that is easy 
>because you shift-click the majority of the files into the project. By 
>breaking them up into different folders, you make that *one* time 
>operation much more tedious.

Ah yes, M$ studio has the same issue.  This is why I switched to gcc, as 
Andreas suggested.


>Hint, create a directory with 255 char name, create a 5 GB file with 255 
>char name, open up a file list, go see if you can view how big, open, and 
>with a bit of fiddling in the inspector set the postion to the end, back 
>off 1 byte, and get the new position.

Ok, I'll try it later this week.  Where could I find the most recent File 
test case?  I'd vote for getting it into the 3.2 stream.  Unfortunately, I 
can't reach SqueakDot to ask at the moment :-(

Rob




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