croquet reports from an os-x user
John M McIntosh
johnmci at smalltalkconsulting.com
Fri Nov 15 16:20:52 UTC 2002
Jerry Bell jdbell at fareselaw.com sent me this feedback on the os-x
version, I don't have time right now to answer them because I'm working
on getting an os-9 version VM for croquet to work, and I'm sure a few
croquetters on the list can solve these problems.
I'll should also ask how will one handle updates for the croquet image
to fix things within that image?
Jerry Bell:
So far I'm running the Tea Test Morph and things seem to be running
well.
I have noticed that the frame rate display doesn't seem to be working,
and the Stratification billboard (between the Pyramid and Zones
billboards) in Andreas Raab's underwater world displays as trash under
OS X (I'm comparing to a windows XP box- first time I've actually tried
out the peer-to-peer stuff, it seems to work great!).
I can't directly compare frame rates but the Powerbook feels pretty
snappy- perhaps a little slower than the 2Ghz PIV XP box, but not much-
hopefully that will still be the case in the larger world.
Using modifier keys and the trackpad to move around feels a little odd-
do you have any suggestions on getting an external 3-button mouse to
work?
Pulling normal Squeak projects out into the world results in trash
similar to the billboard in Andreas Raabs' water world.
I pulled out two projects on the OS X box and both were unreadable.
They did not show up on the XP box either. I pulled a project out on
the XP box and the project did show up on both machines, however its
display was also trashed on the OS X machine (ok on XP machine). I was
able to delete the XP-generated project from the OS X box, however when
I deleted the two projects that I had generated on the OS X box (still
from the OS X box since they didn't show up in the XP world) I received
two walkbacks in the XP world- both were in TWindow>>doKillWindow and
I'm sure it is because those projects never showed up in the XP world.
I dismissed the walkbacks and everything continued working fine.
I tried running TeapotMorph openFullScreen - yikes, incredibally slow
and laggy! Kill Squeak, try again, this time opening it out of the new
morph menu- ah, much nicer, it loads and runs pretty well when it's not
full-screen. I tried again at a lower res- turns out that full-screen
at 720x480 runs well on my Powerbook. Good enough for now!
BTW the TeapotMorph won't run on the XP machine in either full screen
or windowed- approx. half or more Windows boxes I've tried have been
unable to run one or both test worlds, even if they have decent
graphics cards.
Nothing new to report except that the embedded projects are trashy in
this world too- however, the embedded movie of the barn raising does
look right and it will play etc.
--
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John M. McIntosh <johnmci at smalltalkconsulting.com> 1-800-477-2659
Corporate Smalltalk Consulting Ltd. http://www.smalltalkconsulting.com
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