Rollback with Croquet -- Harware issue ?

David A. Smith davidasmith at bellsouth.net
Tue Nov 19 16:18:02 UTC 2002


Oh that's right! I just kept OpenGLMorph around if I ever need to do some 
kind of simple GL test. I haven't kept it in sync with the rest of the 
system. Just ignore it and it will go away...


At 05:27 PM 11/19/2002 +0100, you wrote:
>Actually you're not supposed to use OpenGLMorph because it is broken.
>TeapotMorph is the right thing to use.
>
>-- Bert
>
>On Mon, 18 Nov 2002, David A. Smith wrote:
>
> > You probably don't have an OpenGL driver installed. I noticed that M$ now
> > actually removes OpenGL when you install the newer versions of D3D. Very
> > unimpressive.  You probably need to find the driver from the graphics
> > card/chip vendor.
> >
> > Regards,
> >
> > David
> >
> >
> >
> >
> > At 02:48 PM 11/18/2002 +0100, you wrote:
> > >Hello,
> > >
> > >When I try to openup an OpenGLMorph, I get the rollback named:
> > >Error: MessageNotUnderstood: glFrustum:with:with:with:with:with:
> > >
> > >I run Croquet on a not-really-new laptop under windows 2000, and I guess
> > >it is because my Hardware isn't supported.
> > >When I evaluate: B3DSceneMorph new accelerationEnabled
> > >I get false...
> > >
> > >Do I get the rollback because of my old hardware ?
> > >
> > >Cheers,
> > >Alexandre
> > >
> > >--
> > >_,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._
> > >Bergel Alexandre  http://www.iam.unibe.ch/~bergel
> > >^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^
> >
> >




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