Geometry of Curve (PoligonMorph)
Torsten Sadowski
moehl at akaflieg.extern.tu-berlin.de
Thu Nov 21 13:16:54 UTC 2002
On Wed, 20 Nov 2002 Andreas.Raab at gmx.de wrote:
> Nope - CurveMorphs (e.g., 'smoothed' PolygonMorphs) are natural cubic
> splines. Which is one of the problems with editing them since there is no local
> control of the curve.
>
> Cheers,
> - Andreas
>
So if I want a bit more geometry I could take the bezier from Balloon2D,
turn it into a Morph (add Connectors etc...).
Torsten
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