Geometry of Curve (PoligonMorph)

Torsten Sadowski moehl at akaflieg.extern.tu-berlin.de
Thu Nov 21 13:16:54 UTC 2002


On Wed, 20 Nov 2002 Andreas.Raab at gmx.de wrote:

> Nope - CurveMorphs (e.g., 'smoothed' PolygonMorphs) are natural cubic
> splines. Which is one of the problems with editing them since there is no local
> control of the curve.
>
> Cheers,
>   - Andreas
>

So if I want a bit more geometry I could take the bezier from Balloon2D,
turn it into a Morph (add Connectors etc...).

Torsten




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