3D Hardware Acceleration
Jon Hylands
jon at huv.com
Mon Sep 23 23:27:43 UTC 2002
On Mon, 23 Sep 2002 19:12:55 -0400 (EDT), Bob Arning <arning at charm.net>
wrote:
> Be sure that #suspendAcceleration is sent to the B3DSceneMorph.
Bob,
Thanks, that fixed it.
Later,
Jon
--------------------------------------------------------------
Jon Hylands Jon at huv.com http://www.huv.com/jon
Project: Micro Seeker (Micro Autonomous Underwater Vehicle)
http://www.huv.com
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