3D Hardware Acceleration

Jon Hylands jon at huv.com
Mon Sep 23 23:27:43 UTC 2002


On Mon, 23 Sep 2002 19:12:55 -0400 (EDT), Bob Arning  <arning at charm.net>
wrote:

> Be sure that #suspendAcceleration is sent to the B3DSceneMorph.

Bob,

Thanks, that fixed it.

Later,
Jon

--------------------------------------------------------------
   Jon Hylands      Jon at huv.com      http://www.huv.com/jon

  Project: Micro Seeker (Micro Autonomous Underwater Vehicle)
           http://www.huv.com



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