translucent and transparent in B3d
Martin Kuball
MartinKuball at web.de
Sun Aug 10 14:00:35 UTC 2003
Hi!
In B3DSceneMorph>>renderOn: the color of the morph is checked for
translucency:
(color isTransparent or: [color isTranslucent])
ifTrue: [myRenderer restoreMorphicBackground: self bounds under: self].
If I understand this, translucency includes transparency. So the explicit
test for the latter is not necessary, isn't it?
Som lines later:
color isTransparent
ifFalse:[myRenderer clearViewport: color].
Should't this be "color isTranslucent" here?
Martin
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