Squat progress 8 June 2003

PhiHo Hoang phiho.hoang at rogers.com
Tue Jun 10 15:31:36 UTC 2003


John Maloney wrote:

> No, but I can email it to you if you'd like.
> (Send me a private email if you want it.)

    Yes, please.
    (and you got mail :-)

    Cheers,

    PhiHo.

----- Original Message -----
From: "John Maloney" <JohnMaloney at earthlink.net>
To: "The general-purpose Squeak developers list"
<squeak-dev at lists.squeakfoundation.org>
Sent: Tuesday, June 10, 2003 9:13 AM
Subject: Re: Squat progress 8 June 2003


> At 2:12 PM -0400 6/9/03, Craig Latta wrote:
> >> Do you think you'll be able to get a Squeak image below 100k as you
were hoping?
> >
> > Yes, I do.
>
> Excellent! I had thought that the current Squeak couldn't get that small.
PocketSmalltalk
> has a tiny image--under 25k, I think, or even less--but it uses a 16-bit
object memory
> and has a radically different representation for all the runtime
structures such as
> method dictionaries, compiled methods, globals, literals, etc. Of course,
it doesn't scale
> up to large numbers of objects as Squeak does. Still, I'm pretty sure that
there is a
> point in scaling down where the current Squeak VM design is sub-optimal...
>
>
> At 2:31 PM -0400 6/9/03, PhiHo Hoang wrote:
> >> My record for a tiny Squeak image that does something useful
> >> is one that does "toothpaste" in 172k.
> >
> >    What version of Squeak was it (2.x, 3.x  ?)
>
> I started from 2.3. (This was a few years ago.)
>
>
> >    Is it available for download ?
> >    I like to do some ImageProcessing on it. ;-)
>
> No, but I can email it to you if you'd like. (Send me a private email if
you
> want it.)
>
>
> >> That image still has the bare essentials of graphics (Form Pen BitBlt)
> >> and the UI (Display & InputSensor).
> >> My record for an application without graphics is 136k (~1000 methods)
> >> for an image that merely dumps memory stats to a file
> >> (no compiler, no graphics).
> >> But I don't count that as a useful application...
> >
> >    If my math is not so rusted, the graphics engine is less than 36KB ?
> >    Is it morphic ?
>
> The difference in size was for all the classes such a Form, Pen, BitBlt,
StrikeFont,
> etc. 36k seems about right to me.
>
> -- John
>
>
>



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