[BUG][FIX][ETOY] Duplication of Sibling Players ([approved])

Doug Way dway at riskmetrics.com
Wed May 28 00:04:10 UTC 2003


[approved]


> Ted Kaehler wrote:
> 
> Whenever you ask for a sibling instance of a Player in an EToy, the
> Players of the new object is an instance of the original Player
> class, instead of having a new class.
> 
> When you duplicate a morph the holds a set of siblings, there was bug
> that made the new objects not be siblings.  This fixes the bug.  Alan
> wants this fixed for the cells of a Tic-Tac-Toe game.
>         To test, make a playfield with a blob in it.  Make a sibling
> of the blob.  Tell the playfield to 'make sibling instance'.  All
> four blobs will remain siblings.
>         In addition, the production of a sibling instance is now cleaner.
> 
> Change Set:             Sibling-dup-tk
> Date:                   11 March 2003
> Author:                 Ted Kaehler
> 
> (Tested in a standard 3.6alpha)
> 
> 
> 
>                                      Name: Sibling-dup-tk.11Mar1612.cs.gz
>    Sibling-dup-tk.11Mar1612.cs.gz    Type: Macintosh File
>                                  Encoding: base64
> 
>    ATT2153812.txtName: ATT2153812.txt
>                  Type: Plain Text (text/plain)



More information about the Squeak-dev mailing list