[Q]Converting Imbedded AlignmentMorph to Balloon3D in z separated
layers?
Darius
squeakuser at inglang.com
Tue Nov 18 18:49:41 UTC 2003
Andreas
or
those who have experience with Balloon3D,
Would you think it might take writing 4 dozen methods or less to convert an
AlignmentMorph to a Balloon 3D object with each imbedded morph as a "z"
separated/spaced layer so that the morph-imbedding structure can be examined by
rotating the morph on the "y" & "z" axis?
Would it take writing fewer methods to make a visual Balloon 3D snap shot of a
morph instead of converting the original morph to the Balloon 3D model for the
same purpose?
Cheers,
Darius
More information about the Squeak-dev
mailing list
|