[Q]Converting Imbedded AlignmentMorph to Balloon3D in z separated layers?

Darius squeakuser at inglang.com
Tue Nov 18 18:49:41 UTC 2003


Andreas 
 or 
those who have experience with Balloon3D,

Would you think it might take writing 4 dozen methods or less to convert an 
AlignmentMorph to a Balloon 3D object with each imbedded morph as a "z" 
separated/spaced layer so that the morph-imbedding structure can be examined by 
rotating the morph on the "y" & "z" axis?

Would it take writing fewer methods to make a visual Balloon 3D snap shot of a 
morph instead of converting the original morph to the Balloon 3D model for the 
same purpose?

Cheers,
Darius




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