Comic Fonts again...
Yoshiki.Ohshima at acm.org
Tue Apr 13 20:54:45 UTC 2004
I must have missed the discussion in January(?).
> * The StrikeFonts are in MacRoman encoding; this doesn't work well for the
> m17n work (where Latin-1 is preferred).
If we get glyphs for characters that are in latin-1 but not in
MacRoman, This should be ok.
> * The StrikeFonts do not have international glyphs (especially Japanese).
Ah, not all fonts have to cover all the range. It is perfectly fine
that a font only covers 256 or whatever number of characters.
> I think we should remove ComicSansMS (see below) and find (or construct) a
> replacement, licensed or freely distributable, TrueType font that is suitable
> for Etoys and that includes a wider set of glyphs.
Probably the conclusion here is the same, but don't worry about
wider set of glyphs too much.
For Japanese, some people tried Mika-chan font for alternative *fun*
look (http://mikachan-font.com/index2.html). Now, I might consider
this as the default eToys look...
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