Composite tests in etoys?
Takashi Yamamiya
propella at yuri.sakura.ne.jp
Wed Aug 18 15:24:40 UTC 2004
Hi Sam,
Do you mean SUnit in etoys world ? I was interested in tile-based
unit test for etoys, and actually I have an incompletion
implementation. If you would like to see it, I can show you that demo.
> Is it possible to write composite tests (if ... and ...) in etoys
> without reverting to writing smalltalk code directly?
>
> In fact, I'd like to have an object move to a given position and stop
> there. For that, I'd like to compare the object x and y fields to the
> target one. I could of course chain tests, but I'd rather not.
Takashi
More information about the Squeak-dev
mailing list
|