Classes in eToys
alan.kay at squeakland.org
Thu Dec 23 20:48:01 UTC 2004
Please give an example of "To be able to make programs like the ones they
see and use regularly.".
At 01:52 AM 12/23/2004, Blake wrote:
>On Wed, 22 Dec 2004 07:31:36 -0800, Alan Kay <alan.kay at squeakland.org>
>>It's not clear that a "genuine class" is actually what children need. We
>>have tried many variations over the years, and are about to try yet
>Well, of course, your goals may be different from mine, as may those of
>the children you have in mind versus those I have in mind. My children's
>needs are pretty specific: To be able to make programs like the ones they
>see and use regularly.
>Does this require "genuine classes"? I don't know. I do know that design
>concepts are important. I could see traits and refactoring incorproated
>into Etoys, and that going a long way.
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