[BUG]primitiveFailed in elementsForwardIdentityTo: while loading SM

ned at squeakland.org ned at squeakland.org
Wed Dec 29 21:51:49 UTC 2004


This is with the 3.8.5beta1 VM from John McIntosh's iDisk
upon loading from SM. The sm directory was empty.

28 December 2004 9:29 pm

VM: Mac OS - a SmalltalkImage
Image: Squeak3.8gamma [latest update: #6527]

SecurityManager state:
Restricted: false
FileAccess: true
SocketAccess: true
Working Dir Macintosh HD:Users:ned:Desktop:Squeak3.8g-6527
Trusted Dir Macintosh HD:Users:ned:Desktop:Squeak3.8g-6527
Untrusted Dir foobar:tooBar:forSqueak:bogus

Array(Object)>>error:
	Receiver: #(a SMSqueakMap)
	Arguments and temporary variables: 
		aString: 	'a primitive has failed'
	Receiver's instance variables: 
#(a SMSqueakMap)

Array(Object)>>primitiveFailed
	Receiver: #(a SMSqueakMap)
	Arguments and temporary variables: 

	Receiver's instance variables: 
#(a SMSqueakMap)

Array>>elementsForwardIdentityTo:
	Receiver: #(a SMSqueakMap)
	Arguments and temporary variables: 
		otherArray: 	#(a SMSqueakMap)
	Receiver's instance variables: 
#(a SMSqueakMap)

ImageSegment>>reshapeClasses:refStream:
	Receiver: an ImageSegment
	Arguments and temporary variables: 
		mapFakeClassesToReal: 	an
IdentityDictionary(Fake37SMSqueakMap->SMSqueakMap )
		smartRefStream: 	a SmartRefStream a ByteArray(33 13 13)
		bads: 	an OrderedCollection(a SMSqueakMap)
		allVarMaps: 	an IdentityDictionary(a SMSqueakMap->a
Dictionary(#ClassName->#SMSq...etc...
		perfect: 	a SMSqueakMap
		insts: 	#(a SMSqueakMap)
		partials: 	an OrderedCollection(a SMSqueakMap)
		in: 	an OrderedCollection(a SMSqueakMap)
		out: 	an OrderedCollection(a SMSqueakMap)
		aFakeClass: 	Fake37SMSqueakMap
		theRealClass: 	SMSqueakMap
		obj: 	nil
		misShapen: 	a SMSqueakMap
		x: 	nil
		each: 	a SMSqueakMap
	Receiver's instance variables: 
		arrayOfRoots: 	#(a SMSqueakMap)
		segment: 	a WordArrayForSegment(1929386342)
		outPointers: 	#(Fake37SMSqueakMap nil 'sm' true Dictionary SMFileCache
Array UUI...etc...
		state: 	#imported
		segmentName: 	nil
		fileName: 	nil
		endMarker: 	ByteArray class(Behavior)>>new:
		userRootCnt: 	1
		renamedClasses: 	nil


--- The full stack ---
Array(Object)>>error:
Array(Object)>>primitiveFailed
Array>>elementsForwardIdentityTo:
ImageSegment>>reshapeClasses:refStream:
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
ImageSegment>>comeFullyUpOnReload:
SmartRefStream(DataStream)>>next
SmartRefStream(ReferenceStream)>>next
SmartRefStream>>next
SmartRefStream>>scanFrom:
ObjectScanner>>scanFrom:
[] in MultiByteBinaryOrTextStream(PositionableStream)>>fileInAnnouncing:
{[val := (self peekFor: $!)     ifTrue: [(Compiler evaluate: self
nextChunk l...]}
BlockContext>>on:do:
[] in MultiByteBinaryOrTextStream(PositionableStream)>>fileInAnnouncing:
{[:bar |  [self atEnd]   whileFalse: [bar value: self position.    self
skipS...]}
[] in ProgressInitiationException>>defaultMorphicAction {[result :=
workBlock value: progress]}
BlockContext>>ensure:
ProgressInitiationException>>defaultMorphicAction
ProgressInitiationException>>defaultAction
UndefinedObject>>handleSignal:
MethodContext(ContextPart)>>handleSignal:
MethodContext(ContextPart)>>handleSignal:
ProgressInitiationException(Exception)>>signal
ProgressInitiationException>>display:at:from:to:during:
ProgressInitiationException class>>display:at:from:to:during:
String(AbstractString)>>displayProgressAt:from:to:during:
MultiByteBinaryOrTextStream(PositionableStream)>>fileInAnnouncing:
MultiByteBinaryOrTextStream(PositionableStream)>>fileIn
MultiByteBinaryOrTextStream>>fileIn
MultiByteBinaryOrTextStream>>fileInObjectAndCode
[] in SMSqueakMap>>reload {[map := stream reset fileInObjectAndCode
install arrayOfRoots first]}
BlockContext>>ensure:
SMSqueakMap>>reload
[] in SMSqueakMap>>loadFullFrom: {[self reload]}
Time class>>millisecondsToRun:
SMSqueakMap>>loadFullFrom:
SMSqueakMap>>loadUpdatesFull:
SMSqueakMap>>loadFull
SMSqueakMap>>loadUpdates
[] in SMLoader>>loadUpdates {[squeakMap loadUpdates.  self noteChanged]}
BlockContext>>ensure:
CursorWithMask(Cursor)>>showWhile:
[] in SMLoader>>loadUpdates {[Cursor wait   showWhile: [squeakMap
loadUpdates.    self noteChanged]]}
BlockContext>>on:do:
SMLoader>>loadUpdates
SMLoader>>on:
SMLoader class>>newOn:
SMLoader class>>new
SMLoader class>>open
TheWorldMenu>>doMenuItem:with:
[] in MenuItemMorph>>invokeWithEvent: {[(selArgCount := selector
numArgs) = 0   ifTrue: [target perform: selector] ...]}
BlockContext>>ensure:
CursorWithMask(Cursor)>>showWhile:
MenuItemMorph>>invokeWithEvent:
MenuItemMorph>>mouseUp:
MenuItemMorph>>handleMouseUp:
...etc...



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