[ANN] ODECo 0.1 is available

David A. Smith david.smith at 3dsolve.com
Wed Jul 28 16:55:21 UTC 2004


Karl,

Actually, Takashi is working with the Croquet team, so this is just the  
first part of the effort. It is quite nice running in a 3D world as  
well. It is fun to have Takashi around - always something new and  
interesting to see.

Regards,

David

On Jul 28, 2004, at 2:36 AM, Karl Ramberg wrote:

> I think the Croquet team is using the same lib.
> http://atsosxdev.doit.wisc.edu/croquetdevelopment/About_Croquet/ 
> projects.html
> Karl
>
> Takashi Yamamiya wrote:
>>
>> Hello,
>>
>> ODECo is an extension for etoys to make a dynamics simulation contents
>> easily. Please see screen shots in follow URL, You can make such funny
>> projects with just drag and drop.
>>
>> http://languagegame.org:8080/ggame/15
>>
>> ODECo is based on ODE - Open Dynamics Engine http://www.ode.org - and
>> it includes ODEPlugin and support classes. Although ODECo needs
>> platform dependent plugin file, I made plugins for Windows and Linux
>> as first time. It's not hard to compile other platform like mac.
>>
>> for Windows
>> http://languagegame.org:8080/propella/uploads/96/ODE-Base-0_1-win.sar
>>
>> for Linux
>> http://languagegame.org:8080/propella/uploads/96/ODE-Base-Linux-0 
>> -1.sar
>>
>> Also, recent code for developers is on SqeuakSource
>> http://kilana.unibe.ch:8888/.
>>
>> # Actually, I found another project named 'Squeak ODE' last week in
>> # SqueakSource, It's my fault not to contact them, but I couldn't find
>> # the project even in google so far...
>>
>> Takashi Yamamiya
>




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