hardware accelerated Balloon3D (wonderland) under Windows
bert at impara.de
Mon Mar 22 23:06:43 UTC 2004
> hm, my OpenGl driver doesn't seem to work nicely with Squeak (it's an
> ATI-consumer card OpenGl-driver...).
Latest driver? And I used to think that ATI's drivers had become
better. It looks like NVIDIA still has the upper hand under OpenGL.
> One detail is a little bit annoying: If there is an overlap between
> the 3D morph and some other one (e.g. the Workspace window) the
> framerate drops by more than 50 percent.
This is normal. The accelerated 3D scene is actually shown in a
separate window. To create the illusion of being able to have other
Squeak stuff on top of the 3D window, all overlapping parts have to be
rendered into a texture and uploaded to the 3D engine. This takes some
- Bert -
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