[BUG] RefactoringBrowser>>doesNot Understand: #findNode - mouse menu from any selected code

humasect at shaw.ca humasect at shaw.ca
Tue Nov 30 21:44:23 UTC 2004



The error report: 30 November 2004 1:45:52 pm

VM: Win32 - a SmalltalkImage
Image: Squeak3.9alpha [latest update: #6474]

SecurityManager state:
Restricted: false
FileAccess: true
SocketAccess: true
Working Dir C:\Squeak
Trusted Dir C:\Squeak\Humasect
Untrusted Dir C:\My Squeak\Humasect

RefactoringBrowser(Object)>>doesNotUnderstand: #findNode
	Receiver: a RefactoringBrowser
	Arguments and temporary variables: 
		aMessage: 	findNode
	Receiver's instance variables: 
		dependents: 	#(a SystemWindow(3812) a PluggableListMorph(926) a
PluggableListMor...etc...
		contents: 	nil
		currentCompiledMethod: 	nil
		contentsSymbol: 	#source
		systemOrganizer: 	('Balloon-Collections' PointArray ShortIntegerArray
ShortPoint...etc...
		classOrganizer: 	('as yet unclassified' abstractClassVar
abstractClassVar: abstr...etc...
		metaClassOrganizer: 	('as yet unclassified' initialize openBrowser
unload)

		systemCategoryListIndex: 	191
		classListIndex: 	6
		messageCategoryListIndex: 	0
		messageListIndex: 	0
		editSelection: 	#editClass
		metaClassIndicated: 	false

RefactoringBrowser>>selectMenu
	Receiver: a RefactoringBrowser
	Arguments and temporary variables: 
		node: 	nil
	Receiver's instance variables: 
		dependents: 	#(a SystemWindow(3812) a PluggableListMorph(926) a
PluggableListMor...etc...
		contents: 	nil
		currentCompiledMethod: 	nil
		contentsSymbol: 	#source
		systemOrganizer: 	('Balloon-Collections' PointArray ShortIntegerArray
ShortPoint...etc...
		classOrganizer: 	('as yet unclassified' abstractClassVar
abstractClassVar: abstr...etc...
		metaClassOrganizer: 	('as yet unclassified' initialize openBrowser
unload)

		systemCategoryListIndex: 	191
		classListIndex: 	6
		messageCategoryListIndex: 	0
		messageListIndex: 	0
		editSelection: 	#editClass
		metaClassIndicated: 	false

RefactoringBrowser>>addSelectionSubMenuTo:
	Receiver: a RefactoringBrowser
	Arguments and temporary variables: 
		aMenu: 	a MenuMorph(2376)
		title: 	'RB - selection'
		subMenu: 	nil
	Receiver's instance variables: 
		dependents: 	#(a SystemWindow(3812) a PluggableListMorph(926) a
PluggableListMor...etc...
		contents: 	nil
		currentCompiledMethod: 	nil
		contentsSymbol: 	#source
		systemOrganizer: 	('Balloon-Collections' PointArray ShortIntegerArray
ShortPoint...etc...
		classOrganizer: 	('as yet unclassified' abstractClassVar
abstractClassVar: abstr...etc...
		metaClassOrganizer: 	('as yet unclassified' initialize openBrowser
unload)

		systemCategoryListIndex: 	191
		classListIndex: 	6
		messageCategoryListIndex: 	0
		messageListIndex: 	0
		editSelection: 	#editClass
		metaClassIndicated: 	false

RefactoringBrowser>>codePaneMenu:shifted:
	Receiver: a RefactoringBrowser
	Arguments and temporary variables: 
		aMenu: 	a MenuMorph(2376)
		shifted: 	false
	Receiver's instance variables: 
		dependents: 	#(a SystemWindow(3812) a PluggableListMorph(926) a
PluggableListMor...etc...
		contents: 	nil
		currentCompiledMethod: 	nil
		contentsSymbol: 	#source
		systemOrganizer: 	('Balloon-Collections' PointArray ShortIntegerArray
ShortPoint...etc...
		classOrganizer: 	('as yet unclassified' abstractClassVar
abstractClassVar: abstr...etc...
		metaClassOrganizer: 	('as yet unclassified' initialize openBrowser
unload)

		systemCategoryListIndex: 	191
		classListIndex: 	6
		messageCategoryListIndex: 	0
		messageListIndex: 	0
		editSelection: 	#editClass
		metaClassIndicated: 	false


--- The full stack ---
RefactoringBrowser(Object)>>doesNotUnderstand: #findNode
RefactoringBrowser>>selectMenu
RefactoringBrowser>>addSelectionSubMenuTo:
RefactoringBrowser>>codePaneMenu:shifted:
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
PluggableShoutMorph(ScrollPane)>>getMenu:
PluggableShoutMorph(PluggableTextMorph)>>yellowButtonActivity:
TextMorphForShout(TextMorphForEditView)>>mouseDown:
TextMorphForShout(Morph)>>handleMouseDown:
MouseButtonEvent>>sentTo:
TextMorphForShout(Morph)>>handleEvent:
MorphicEventDispatcher>>dispatchMouseDown:with:
MorphicEventDispatcher>>dispatchEvent:with:
TextMorphForShout(Morph)>>processEvent:using:
MorphicEventDispatcher>>dispatchMouseDown:with:
MorphicEventDispatcher>>dispatchEvent:with:
TransformMorph(Morph)>>processEvent:using:
MorphicEventDispatcher>>dispatchMouseDown:with:
MorphicEventDispatcher>>dispatchEvent:with:
...etc...



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