Squat in Squeak 3
Blake
blake at kingdomrpg.com
Wed Oct 13 04:32:27 UTC 2004
On Tue, 12 Oct 2004 21:18:23 -0700, Craig Latta <craig at netjam.org> wrote:
> It's not just a matter of size, there are several other bad effects.
> For example, bloat also makes system structure more complicated and
> harder to understand. I think we could get things done faster if things
> were simpler. Perhaps it's really a spaghetti monster. :) There are
> also new useful things we could do, like imprinting (see the Squat
> mailing list archives).
This is true.
> People generally seem to think it's a worthwhile thing to do, but it's
> always something "in the future" and therefore (somehow) planning for
> using it can always be deferred. Or something. :)
Kudos to you for doing it, then.
More information about the Squeak-dev
mailing list
|