changing code in a skript

Hernan Tylim htylim at yahoo.com.ar
Thu Oct 28 23:07:39 UTC 2004


Hi, 
	What about ....

Preferences class 
	compile: 
		'personalizeUserMenu: aMenu
			aMenu addTitle: ''Martin Personalized Menu''.
			aMenu addStayUpItem.
			aMenu 
				add: ''browser'' 
				target: Browser prototypicalToolWindow 
				action: #openInHand.'
	notifying: nil.

Of course the string that you pass as an argument in compile: can be
whatever you like it to be. 

Also note the double ' inside the string. They are needed because in a
string the ' character you need to escape it with another '.

Regards,
Hernán

> -----Original Message-----
> From: squeak-dev-bounces at lists.squeakfoundation.org 
> [mailto:squeak-dev-bounces at lists.squeakfoundation.org] On 
> Behalf Of Martin Kuball
> Sent: Thursday, October 28, 2004 10:42 AM
> To: squeak-dev at lists.squeakfoundation.org
> Subject: changing code in a skript
> 
> 
> Hi
> 
> I wrote a small skript that intitalizes a new image with my 
> preferences. Among other things I would like to customize the user 
> menu. So how can I change the Preferences>>#personalizeUserMenu: 
> method from within my skript?
> 
> Martin
> 




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