Morphic for WxSqueak updated (v.0.02alpha), new demo, more
screenshots
Steven Swerling
sswerling at yahoo.com
Wed Mar 16 15:00:45 UTC 2005
Doug Way wrote:
> Heh, running the demo now, I noticed that if I pick up a card in the
> FreeCell window and drop it, the card appears momentarily in the other
> (native) window. So at least that proves it's all running in one image.
> ;-)
Yeah, there a some places where code directly talks to Display of the
Input sensor that I haven't got around to patching. But I want to keep
patches to system a mimimum, let things settle down in Morphic land. So
when items slide to trash, or when the marque sizing rectangle appears,
I haven't yet made the effort to make sure it happens on the correct
display. Likewise, although I haven't looked deeply into it, I think the
"swapbuffers" primitives for Wonderland/B3D assume the squeak display,
so those primitives would need to be augmented to receive the
appropriate device context to swap into.
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