[ANN] A 6 MB SqueakPlugin.image
Lic. Edgar J. De Cleene
edgardec2001 at yahoo.com.ar
Sat Mar 18 13:50:03 UTC 2006
Michael Rueger puso en su mail :
> Try this, it's a slightly stripped down version of what squeakland uses.
> For this to work your image needs to replace the SqueakPlugin.image in
> the squeakland installation.
>
> Michael
Very thanks and again thanks to Andreas.
But maybe I explain what I wish bad.
I have the image working nicely as I said in first mail with picture what
proves it and now thanks Andreas I know I could change the name from
SqueakPlugin.image to XYZ.image.
Also I know I need a "special VM" what is double size as many Johns's images
what I test and have.
Again the question:
Suppose another person wish use this image remote via web what should be the
html script ?
He/she do not should download any, only should know a html path like
http://201-212-99-13.cab.prima.net.ar/RemoteSqueak or similar.
All this is for a game what we wish share with minimal troubles for non
Squeakers.
Also I could appreciate how do something similar to
<html>
<HEAD>
<TITLE>XY Coordinates</TITLE>
<SCRIPT Language = javascript>
function XYpos() {
xPos = event.screenX
yPos = event.screenY
alert(xPos + " left " + yPos + " down")
}
</Script>
</HEAD>
<BODY onMouseDown = XYpos() bgcolor = white>
<h3 align="center">Click your mouse anywhere on the screen </h3>
</html>
If I serve that page via HttpView (what at present I using for this game) ,
how I could pass x and y coordinates to Squeak ?
That way only what I need is do Display asWebimage to browser and capture
the clicks and pass to Squeak.
Only one image in one server. Client don't need more info what a valid url.
Again , very, very thanks
Edgar
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