I am standing by Juan's proposal, do you?

Juan Vuletich juan at jvuletich.org
Fri Nov 3 11:10:20 UTC 2006


The same with a bit! A bit out of place can crash the whole computer!

Cheers,
Juan Vuletich

Trygve Reenskaug escribió:
> Juan,
>
> We can safely ignore the data bits, most of the time.
> But a pixel out of place on the screen can be very visible and cannot 
> be ignored.
>
> Cheers
> --Trygve
>
> On 02.11.2006 22:51, Juan Vuletich wrote:
>> Hi Bill,
>>
>> Bill Schwab escribió:
>>> Juan,
>>>
>>> If you are truly creating an extension to morphic, perhaps you should
>>> change the name?  Calling it morphic 3.0 gives the impression that you
>>> plan to replace 2.0.  
>> What I'm doing is not an extension to morphic. It is a redesign. 
>> Please read http://www.jvuletich.org/issues/Issue0002.htm .
>>> As for the pixel, I must disagree; the pixel will
>>> die when we have "vector driven" or some other kind of display that is
>>> not memory mapped.  As long as there are discretely addressable
>>> elements, they should be available, even if there are better ways to
>>> draw.  Imagine external interfacing w/o byte arrays and pointers. 
>>> Granted, we try to hide the details behind abstractions, but sometimes
>>> we simply have to get our hands dirty.
>>>
>>> This thread has passed the point of my being able to follow it.  I will
>>> continue to try to do so, but I know I am missing things.
>>>
>>> Bill
>>>   
>> Then we agree. I see pixels as bits in memory. We all know our 
>> computers use them. But we can safely forget about them when we use 
>> our computers (and program them).
>>
>>
>> Cheers,
>> Juan Vuletich
>>
>>
>
>




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