Which OpenGL interface to use?

Josh Gargus schwa at fastmail.us
Sat Sep 16 19:37:59 UTC 2006


Use Croquet.

The latency of Croquet's event mechanism should be fine, unless  
you're trying to program a first-person shooter.  If the latency is  
too high, you can probably still pick and choose from Croquet's scene  
graph while using your own network layer.  If you want to do  
everything yourself, just use Croquet's OpenGL interface.

Josh


On Sep 16, 2006, at 2:30 PM, Hans-Martin Mosner wrote:

> Hi folks,
> I'd like to play around with 3D graphics again, possibly leading to  
> some
> simple 3D game or so.
> Now the question is: which Squeak interface should I use?
> I currently see two options:
> - do it in Croquet, with the added possibility that it might become a
> multiplayer game (although I'm not sure whether the Croquet event
> mechanism would have a low enough latency).
> - do it with Balloon3D which is in standard Squeak, and also has 3D
> acceleration
> What would the 3D experts say?
>
> Cheers,
> Hans-Martin
>




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