[Newbies] Looking at Squeak

Bert Freudenberg bert at freudenbergs.de
Fri Apr 27 13:08:07 UTC 2007


On Apr 27, 2007, at 14:47 , Edgar J. De Cleene wrote:

>
>
>
> El 4/27/07 9:23 AM, "subbukk" <subbukk at gmail.com> escribió:
>
>> It is available at http://sda.iu.edu/K-12/math-model-nature. 
>> 045.pr. It is
>> about 5.2M.
>>
>> BTW, I just found this project loads fine with Squeakland plugin  
>> image
>> (v3.8-05), but fails in Squeak3.8-6665 and Squeak3.9-final-7067.
>>
>> Regards .. Subbu
>
>
> First time what I see a project so big.
> As I have a collection of several different images, I first open on  
> the
> image what you reported.
>> From here I learn what classes the .pr use what was in this image  
>> and not in
> the target image.
> The quick dirty solution is fileOut any classes what was in the  
> image what
> load and run the project fine and fileIn again in the target.
> Same for any method what could be deprecated or ripped of recent ones.
> Made with all this a "Glue" .cs and install into the target image.
> Usually , this opens any old project.
> Backward compatibility is not possible between 3.8 and beyond and 3.7
> because format change of #Symbol (byte) to #WideSymbol (word) .
>
> I loading the .pr now, stay tuned

FWIW this project works fine in Squeakland image, which works hard on  
backwards-compatibility, even converting Symbols to ByteSymbols.

- Bert -





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