Font rendering strategy

sig siguctua at gmail.com
Sun Apr 29 12:21:09 UTC 2007


On 29/04/07, Philippe Marschall <philippe.marschall at gmail.com> wrote:
> 2007/4/29, Juan Vuletich <juan at jvuletich.org>:
> > Hi Philippe,
> >
> > Philippe Marschall escribió:
> > > I don't see how the approach of Juan scales to:
> > > - unicode
> > I don't know if StrikeFonts are good for Unicode. If they are, I didn't
> > break them. If they aren't, I didn't fix them.
> > > - different fonts
> > > - different font sizes
> > Well,it does. Just build the bmp files and import them!
>
> For every possible font size?!
>

its not necessary to keep bitmaps for every point size. A good trick
may be to use a largest possible font bitmap and for smaller sizes
just scale it down using bilinear filter.



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