Squeak on Handhelds (Update)

Brian Rice water at tunes.org
Sun Mar 11 18:55:51 UTC 2007


On Mar 11, 2007, at 12:55 AM, Blake wrote:

> On Sun, 11 Mar 2007 00:26:44 -0800, Aaron Reichow  
> <revaaron at bitquabit.com> wrote:
>
>> I'm curious what kind of work you're doing on the N800 with  
>> Seaside... Specifically, what kind of impressions you have of  
>> using an app in that sort of situation.
>>
>> I suspect I'm a bit of an oddity- I can whip up a simple Morphic  
>> app in Squeak at a speed that isn't far off of a newbie VB  
>> programmer- fast, though not lightning.  It's a shame more folks  
>> don't grok Morphic. Not to dis your work, my point is simply that  
>> for me, using any web app framework- even Seaside- would take more  
>> longer to whip up some prototype.  I'm very curious about what  
>> kind of apps you're creating and what kind of experience you've  
>> had so far...
>
> Forms. Lots and lots of forms.

Web forms? Do you use Magritte, then? (which takes meta-model  
descriptor methods and generates views and controllers (seaside and  
morphic) I've been getting started using it but wondering about  
others' experiences.

> I don't prefer it, but it gets around a lot of other problems.  
> Seaside is actually rather simple, easier than morphic (as it  
> should be, given its limitations), and I don't have to worry about  
> building the C/S part, nor do I need to be overly concerned if the  
> N800 is not my final device (as I suspect it won't be).

An interface that fits into Seaside/webapp form can definitely be  
easier to write than a Morphic app since it has a library-language  
for doing it, whereas Morphic is a bit open-ended and hard to orient  
oneself in.

> My plan, once I've gotten my basic framework down, was to move bits- 
> and-pieces to be native on the N800, and (with luck) exploit the  
> handwriting recognition in Genie (as you mentioned in January).
>
> I'd actually enjoy doing the Nokia VM (C and I are old enemies, and  
> I've had fun with VMs a lot in the past), but I don't know if it's  
> realistic. (Otherwise I would've jumped in here sooner.) If I can  
> manage to work it in as part of the project I'm doing, it gets more  
> realistic (as I'd be getting paid for it :-)).

Interesting. I almost got paid for my work... but it didn't quite  
work out.

--
-Brian
http://briantrice.com

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