Game design question...
Blake
blake at kingdomrpg.com
Mon May 7 07:32:24 UTC 2007
On Sun, 06 May 2007 23:41:46 -0700, sig <siguctua at gmail.com> wrote:
> i'd rather use blocks for this matter. like:
>
> aGame do: myBlock withParams: { commandText. player }
Where do you get "myBlock" from, starting from the UI (which initiates the
action)?
As for what game, I'm writing a (eventually large) number of small games
to use as teaching tools. I hope to use the model for a number of them.
Old-time stuff, like "Star Trek" and "Subhunt".
===Blake===
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