Balloon 3D

Brad Fuller brad at bradfuller.com
Mon May 28 15:22:06 UTC 2007


Bert Freudenberg wrote:
>
>
> The bad thing is that all of this requires hacking C code (twice, for
> OpenGL and Direct3D), inventing new plugin interfaces etc. This is
> *so* much nicer in Croquet where you do everything from Smalltalk, and
> for OpenGL only ... But once the low-level work is done it should be
> relatively simple to use.
Why not dump Direct3D support? That'll make it more attractive to update
now and in the future and less platform specific.

-- 
brad fuller





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