ByteSymbol (#primitivePushFalse) does not
reefedjib at yahoo.com
Sat Oct 27 19:11:37 UTC 2007
Thanks, Matthew. I used your changeset to fix these problems, then I ran
into a new problem. I get an error trying to access the sources file, where
the file is nil. I documented it here:
----- Original Message -----
From: "Matthew Fulmer" <tapplek at gmail.com>
To: <squeak-dev at lists.squeakfoundation.org>
Sent: Saturday, October 27, 2007 11:06 AM
Subject: Re: ByteSymbol (#primitivePushFalse) does not
> On Wed, Oct 24, 2007 at 04:03:16PM -0700, Rob Withers wrote:
>> I am trying to run the InterpreterSimulatorLSB and I am getting an
>> In #addNewMethodToCache, this line of code is called:
>> self cCoerce: primitiveFunctionPointer to: 'long'
>> where self is the IntepreterSimulatorLSB instance and
>> primitiveFunctionPointer is #primitivePushFalse. This results in
>> ByteSymbol (#primitivePushFalse) does not understand #coerceTo:sim:.
>> looks as if it is expecting an Integer or an Array as the value of
>> primitiveFunctionPointer. Can anyone shed some light here?
> I fixed a few problems I found with #coerceTo:sim: in
> http://bugs.squeak.org/view.php?id=6555 . I don't know if it is
> the right solution, but it got me far enough that part of the
> image was displayed before freezing. I never got events working
> in the simulator, though.
> Matthew Fulmer -- http://mtfulmer.wordpress.com/
> Help improve Squeak Documentation: http://wiki.squeak.org/squeak/808
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