[squeak-dev] Re: Chaotic menu item positions, for example [was: What turns off newcomers]

Klaus D. Witzel klaus.witzel at cobss.com
Sat Apr 12 12:53:01 UTC 2008


On Fri, 11 Apr 2008 23:38:14 +0200, Sebastian Sastre wrote:

>
>> Please do not hesitate and post your suggestions and
>> observations with
>> menu item positions.
>>
>> /Klaus
>>
>
> Then here is mine: Smalltalk has excellent heuristics scoring by design  
> probably
> one of the best at programing level but IMHO we seriusly need help of  
> designer/s
> who understand about usability and UI design and we need to hear their  
> opinions
> to see where to start stating priorities.
>
> This is *a must* lecture, to be made slow and consciously, for any  
> developer
> whom may build a interface for any piece of software no matter the  
> technology or
> medium (web, desktop, mobile, etc):
>
> 	http://www.useit.com/papers/heuristic/heuristic_list.html
> 	http://www.asktog.com/basics/firstPrinciples.html
>
> About the menus I think they have to be reviewed so they demostrate  
> respect to
> this basic design principles.
>
> The goal must be no other than the analogous psychological effect of  
> entering in
> a shopping center (or any clean and safe environment) where you can  
> read, watch,
> consume and produce ideas (automated thoughts aka software).

A good idea but, design by psychological "rationale" is too far away from  
my everyday's work (though I *love* psychedelic art :)

How about starting with a MenuItemsAndLists Customizer tool, for the hands  
of UI designers, the model of which every tool must be conformant to ?

> I understand the size of the challenge but that does not invalidates the  
> fact
> squeak has a lot to improve in the field of usability.
>
> 	cheers,
>
> Sebastian Sastre
>
>
>





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