[squeak-dev] #saveOnFile won't do
wgsilkie at ihug.co.nz
Fri Dec 12 01:16:13 UTC 2008
I'm working on a game engine, and I found the #saveOnFile method in the
Object class, which I can use for saving the game state, but I also want to do
exactly the same thing for storing the initial game state (loaded when the
user starts a new game) with one exception: instead of writing to a file, I
want to store it internally (in the image). I can't set up the game
programatically, because I use the Object Explorer for building the game
(which works very well for this purpose, I might add; you don't get that with
other programming languages).
Is there a way I can do this?
P.S. Please let me know if I should have asked this on the newbies list; I've
only been posting there, until now.
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