[squeak-dev] #saveOnFile won't do

Aidan Gauland wgsilkie at ihug.co.nz
Fri Dec 12 01:16:13 UTC 2008


  I'm working on a game engine, and I found the #saveOnFile method in the 
Object class, which I can use for saving the game state, but I also want to do 
exactly the same thing for storing the initial game state (loaded when the 
user starts a new game) with one exception: instead of writing to a file, I 
want to store it internally (in the image).  I can't set up the game 
programatically, because I use the Object Explorer for building the game 
(which works very well for this purpose, I might add; you don't get that with 
other programming languages).

  Is there a way I can do this?


P.S.  Please let me know if I should have asked this on the newbies list; I've 
only been posting there, until now.

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