lessphic? may be a future for morphic

Andreas Raab andreas.raab at gmx.de
Fri Feb 1 03:04:08 UTC 2008


Juan Vuletich wrote:
> Bert Freudenberg wrote:
>>
>> I am beginning to understand your point :) Yes, having that power in 
>> the base system would be cool. I still think it can be implemented on 
>> latest-gen OpenGL hardware (which can do the non-linear transform and 
>> adaptively tesselate curves to pixel resolution) but that then would 
>> be just an optimization.
>>
>> - Bert -
>>
> 
> Do you have any links on this OpenGL stuff?

http://en.wikipedia.org/wiki/Geometry_shader

Cheers,
   - Andreas



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