[squeak-dev] Re: knowing World extent before redraw.

Klaus D. Witzel klaus.witzel at cobss.com
Fri Mar 7 17:28:46 UTC 2008

On Fri, 07 Mar 2008 18:19:57 +0100, Herbert König wrote:

> Hello,
> how do i know the World's extent before the World is redrawn after a
> size change of the Squeak window?
> User story: I wrote a (Win only) plugin which programmatically can
> change the Squeak window's size. Alas the parameters only set the
> outer window's size.
> So in order to tightly fit the Squeak window around my application I
> would have to:
> self setWindowSize: x at y.
> self waitUntilWindowHasWedawn
> diff := x at y - World extent
> self setWindowSize (x at y + diff)
> I'd like to skip the second line if I could get diff earlier.
> OTOH if a Windows knowable person would know how to set the size of
> Squeak's client area that would be much nicer. I'm kind of C and
> Winapi illiterate :-).

Smalltalk should know, it sets the world during DisplayScreen startUp to  
what it was at shutdown.



> Thanks,
> Herbert                          mailto:herbertkoenig at gmx.net

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