[squeak-dev] [ANN] Kernel methods license audit
Pavel Krivanek
squeak1 at continentalbrno.cz
Thu Mar 20 19:56:38 UTC 2008
Hi Stef,
it is from the latest kernel.image, namely morphicExt.image. However
the methods that need to be rewriten are shared with Squeak 3.10.
Cheers,
-- Pavel
On Thu, Mar 20, 2008 at 8:50 PM, stephane ducasse
<stephane.ducasse at free.fr> wrote:
> pavel
>
> from which image are you computing such information?
>
> Stef
>
>
> On Mar 20, 2008, at 5:05 PM, Pavel Krivanek wrote:
>
> > Hi all,
> >
> > I've prepared current license audit of kernel methods, see:
> >
> > http://comtalk.eu/public/pub/KernelImage/license/licenseAudit1.csv
> > http://comtalk.eu/public/pub/KernelImage/license/licenseAudit2.ods
> > - overview of SqueakL methods in the kernel.image (OpenOffice format)
> > http://comtalk.eu/public/pub/KernelImage/license/licenseAudit2.pdf
> > - overview of SqueakL methods in the kernel.image (PDF format)
> >
> > For more information see Wiki page on the KernelImage SqueakSource
> > repository:
> > http://www.squeaksource.com/KernelImage.html
> >
> > We need to rewrite 332 methods.
> > There are some methods that have similar source to Squeak 1.1 version.
> > The first task is to convert them. For this task wee need two people
> > (or two teams):
> >
> > - one will look at old and current implementation and will describe
> > how must be the original source changed to do the same job as the
> > current version. This description should be as general as possible -
> > no code. For example "use ZeroDivide instead of general error",
> > "LdInstLong was renamed to LoadLong" etc. Some descriptions are
> > present in the old version of license audit
> > (http://comtalk.eu/public/pub/KernelImage/license/license2.ods)
> >
> > - the second person/team must not see the current code! It will take
> > the code from Squeak 1.1, will create new method and modify it as
> > described by the first person. We already tested this process with
> > Damien.
> >
> > So, volunteers?
> >
> > Cheers,
> > -- Pavel
> >
> >
>
>
>
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