[squeak-dev] Re: Unload Traits script (response to edgar)
andreas.raab at gmx.de
Wed May 14 22:00:59 UTC 2008
Trygve Reenskaug wrote:
>> That will be interesting to see. Although, I can't help but wonder:
>> Why not simply bundle up these "role variables" and their
>> corresponding behaviors and call 'em "object"? In which case you'd
>> represent them by a class, having access to all the state in one
>> place, being able to encapsulate its behavior etc.
>> - Andreas
> Why not indeed? I've better get my act together so that we can get a
> solid foundation for a constructive discussion, haven't I?
I don't want to rush you so do take your time but I am very much looking
forward to see what you're working on. It sounds like it may be a very
novel application of traits so I'm curious to learn more about it.
More information about the Squeak-dev