[squeak-dev] Unicode fonts and MultiCompositionScaner

Eliot Miranda eliot.miranda at gmail.com
Thu Apr 16 22:17:54 UTC 2009


On Thu, Apr 16, 2009 at 2:52 PM, Andrey Larionov <anlarionov at gmail.com>wrote:

> Sorry for hestiating, but since Unicode is come and Character ranges
> are enlarged, should we review this hardcodes?


Of course  I was only trying to answer what they were used for. not
suggesting they should continue to be used that way.

On Fri, Apr 17, 2009 at 01:09, Eliot Miranda <eliot.miranda at gmail.com>
> wrote:
> >
> >
> > On Thu, Apr 16, 2009 at 1:05 PM, Andrey Larionov <anlarionov at gmail.com>
> > wrote:
> >>
> >> Investigating reasons of fail FontTest tests i found bug in
> >> MultiCompositionScaner (or it maybe some related class). Looks like
> >> what Character value: 257 had a special meaning in squeak.
> >
> > 257 was the code THE scan characters primitive answered when it reached
> the
> > end of the input string.
> > 258 was the code it returned when the next character to be output would
> have
> > crOssed over the right-hand margin.
> > Alas none of this is documented in the blue book.  You have to extract it
> > from e.g. the Xerox V2.0 sources.
> > Here's the defines from an ancient VM of mine:
> > /* TextConstants pool variables initialised in Text */
> > #define CrossedX 258
> > #define EndOfRun 257
> >
> >>
> >> If not use
> >> StrikeFont everything is well, but if you choose FreeType font the
> >> doing something
> >> (Character value: 257) asString asTextMorph openInWorld
> >> creates an endles loop in composer. It founds character falls in
> >> crossedX method (this character is stopCondition) and then remove
> >> character from composition and starts again.
> >>
> >
> >
> >
> >
> >
>
>
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