Font rendering (was Re: [squeak-dev] Re: Statistics on merging
Cuis with 3.10 on Morph hierarchy)
K. K. Subramaniam
subbukk at gmail.com
Fri Apr 24 11:57:37 UTC 2009
On Monday 20 April 2009 9:17:38 pm Bert Freudenberg wrote:
> Linux and Windows users are accustomed to heavily hinted font
> rendering, looking overly "crisp" because lines are snapped to the
> screen pixel grid. The result has little resemblance to the true
> character shape as it would appear when printed on paper, but it's
> what they are used to. In contrast, Apple's and Adobe's font rendering
> is much more truthful to the paper appearance, but looks "blurry" to
> Windows and Linux users
Squeak's screen and its contents are meant to be consumed on bitmap monitors
and rarely printed on paper, so why should the fonts be optimized for paper
rendering and not display monitors?
Confused .. Subbu
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