[squeak-dev] Re: Morph shadows
Chris Muller
ma.chris.m at gmail.com
Fri Dec 11 17:04:40 UTC 2009
That got it. Shadow and rotation are now both working.
Thank you very much..!
On Thu, Dec 10, 2009 at 1:28 PM, Andreas Raab <andreas.raab at gmx.de> wrote:
> Chris Muller wrote:
>>
>> paintFor: aKmlPainter
>> | canvasBounds |
>> super paintFor: aKmlPainter.
>> aKmlPainter form == form ifFalse:
>> [ (aKmlPainter clipRect intersects: (canvasBounds := self
>> surfaceBounds geoToCanvasFor: aKmlPainter)) ifTrue:
>> [ (form scaledToSize: (canvasBounds extent))
>> displayOn: aKmlPainter form
>> at: (canvasBounds topLeft)
>> clippingBox: canvasBounds
>> rule: Form blend
>> fillColor: nil ] ]
>
> I'm missing your morph's drawOn: method. If "aKmlPainter form" in the above
> is Display, then yes, that won't work. This really should look more like the
> following (assuming that there's a relation between aKmlPainter and a
> FormCanvas):
>
> aKmlPainter form == form ifFalse:
> [ (aKmlPainter clipRect intersects: (canvasBounds := self
> surfaceBounds geoToCanvasFor: aKmlPainter)) ifTrue:[
> "<--- here we go -->"
> aKmlPainter canvasPassedIntoDrawOn "<-- we need this"
> translucentImage: (form scaledToSize: (canvasBounds extent))
> at: (canvasBounds topLeft)].
>
> if you're not using the canvas protocol for performance reasons, you'll have
> to add extra code in your Morph's drawOn: method, along the lines of:
>
> Morph>>drawOn: aCanvas
>
> "check to see if we can operate directly on Display"
> fastPath := (aCanvas isMemberOf: FormCanvas)
> and:[aCanvas form == Display]
> and:[aCanvas shadowDrawing not].
>
> fastPath ifTrue:[
> "fast path - ignore canvas stuff and blit straight to
> display"
> myForm displayOn: Display at: bounds origin. "etc"
> ] ifFalse:[
> "slow path - not drawing to Display so must use canvas
> protocol"
> aCanvas drawImage: myForm at: bounds origin. "etc"
> ].
>
> This will work for various other cases (like Morph>>imageForm etc) as well.
>
> Cheers,
> - Andreas
>
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