[squeak-dev] 64 bit images

Nicolas Cellier nicolas.cellier.aka.nice at gmail.com
Tue Nov 17 09:16:03 UTC 2009


2009/11/17 Ramiro Diaz Trepat <ramiro at diaztrepat.name>:
> My brother is a mathematician that researches on issues related to the flow
> of gases in the atmosphere.
> He runs tests on enormous amounts of data he has on cubic "pixels" of the
> atmosphere.
> If he puts all this data on a database the tests become real slow, hence at
> one point I thought it would be great to implement all his tests in a large
> in-memory image.
> If I had a 64 bit squeak I'd do it  :)
> Cheers
>
> r
>
>

Oh, maybe a use case for Smallapack.
A pity it does not work in Squeak yet...

Nicolas

>
>
> On Tue, Nov 17, 2009 at 2:50 AM, John M McIntosh
> <johnmci at smalltalkconsulting.com> wrote:
>>
>> Ok, one of the objectives of building 64 bit Squeak VM hosting app was to
>> let people explore solutions to address what a 64 bit image can do,
>> without the hosting harness it's hard to explore what's feasible.
>>
>> A simple example is what happens if you have a 4GB 32bit image, although
>> I've asked people if such a beast exists, no takers.
>>
>> I'l note based on visual feedback at ESUG, and supporting hearsay you'll
>> find *lots* of alpha developers using Squeak run on  OS-X, so let's push the
>> envelope?
>>
>>
>> On 2009-11-16, at 4:32 PM, Eliot Miranda wrote:
>>
>> > I concur :)  But that's partially my next target, both to have a more
>> > efficient object representation (class decode is very slow with the current
>> > one, we could do with immediate characters and in 64-bit immediate Floats)
>> > and to provide pinning for the threaded FFI.  Its probably hubris to imagine
>> > the product will scale to > 4Gb but I hope it won't be any worse :)
>> >
>> > - Bert -
>> --
>>
>> ===========================================================================
>> John M. McIntosh <johnmci at smalltalkconsulting.com>   Twitter:
>>  squeaker68882
>> Corporate Smalltalk Consulting Ltd.  http://www.smalltalkconsulting.com
>>
>> ===========================================================================
>>
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