[squeak-dev] duplicated rectangles in DamageRecorder
K. K. Subramaniam
subbukk at gmail.com
Fri Oct 2 12:30:02 UTC 2009
On Friday 02 Oct 2009 5:23:26 pm Juan Vuletich wrote:
> In any case, unneeded calls to self changed are usual, as it says in the
> last comment of TextMorph>>#fit. So, I think that the check and early
> exit you propose in #recordInvalidRect: is a good idea and will include
> it in Cuis.
Why not fix recordInvalidRect: to drop duplicates? Duplicates are getting in
because of the test for large intersections before a merge. This will also
avoid triggering Merge threshold unnecessarily.
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