[squeak-dev] Re: GPGPU
Josh Gargus
josh at schwa.ca
Fri Oct 30 05:53:19 UTC 2009
I thought Igor would respond, but since he hasn't...
IIRC, Hydra is currently Windows-only, but is designed such that the
platform-specific parts are small. The bulk of the changes (such as
changing the primitive interface to support multiple threads, etc.)
are cross-platform.
Cheers,
Josh
On Oct 29, 2009, at 10:32 AM, Casimiro de Almeida Barreto wrote:
> Em 29-10-2009 15:17, Andreas Raab escreveu:
>>
>>
>> All of this is pretty much entirely wrong ;-) HydraVM allows the
>> creation of multiple interacting object memories where each object
>> memory is served by a native thread and can contain many Squeak
>> threads. Thus, a fork in HydraVM does not create a native thread
>> either - the creation of a native thread is bound to the
>> instantiation of another object memory. Also, HydraVM works on all
>> the major platforms (Win, Mac, Unix).
> Sometimes is a relief to be completely wrong !!! But I just quoted
> this:
>
> "Availability
>
> Currently, HydraVM runs only on Win32 platform. For making it run on
> different platforms you need to change platform-specific code to
> make it compatible with new interpreter.
>
> There is no binaries for download publicly available yet, so you
> would need to download and build VM yourself."
>
> From: http://squeakvm.org/~sig/hydravm/devnotes.html
>
> So, I guess that the page is outdated.
>
> I will look at it asap since it interests me a lot.
>
>>
>> Cheers,
>> - Andreas
>>
>>
> Thnx Adreas
>
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