[squeak-dev] Re: GPGPU

Josh Gargus josh at schwa.ca
Fri Oct 30 05:53:19 UTC 2009


I thought Igor would respond, but since he hasn't...

IIRC, Hydra is currently Windows-only, but is designed such that the  
platform-specific parts are small.  The bulk of the changes (such as  
changing the primitive interface to support multiple threads, etc.)  
are cross-platform.

Cheers,
Josh


On Oct 29, 2009, at 10:32 AM, Casimiro de Almeida Barreto wrote:

> Em 29-10-2009 15:17, Andreas Raab escreveu:
>>
>>
>> All of this is pretty much entirely wrong ;-) HydraVM allows the  
>> creation of multiple interacting object memories where each object  
>> memory is served by a native thread and can contain many Squeak  
>> threads. Thus, a fork in HydraVM does not create a native thread  
>> either - the creation of a native thread is bound to the  
>> instantiation of another object memory. Also, HydraVM works on all  
>> the major platforms (Win, Mac, Unix).
> Sometimes is a relief to be completely wrong !!! But I just quoted  
> this:
>
> "Availability
>
> Currently, HydraVM runs only on Win32 platform. For making it run on  
> different platforms you need to change platform-specific code to  
> make it compatible with new interpreter.
>
> There is no binaries for download publicly available yet, so you  
> would need to download and build VM yourself."
>
> From: http://squeakvm.org/~sig/hydravm/devnotes.html
>
> So, I guess that the page is outdated.
>
> I will look at it asap since it interests me a lot.
>
>>
>> Cheers,
>>   - Andreas
>>
>>
> Thnx Adreas
>

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