AW: [squeak-dev] BitBlt bug: Rendering Anti-aliased StrikeFonts
on translucent forms
Marcel Taeumel
marcel.taeumel at student.hpi.uni-potsdam.de
Mon Dec 13 14:32:06 UTC 2010
I think this bug was fixed some weeks ago. This magical rgbMul + rgbAdd
procedure is skipped for translucent colors already.
Bye,
Marcel Taeumel
-----Ursprüngliche Nachricht-----
Von: squeak-dev-bounces at lists.squeakfoundation.org
[mailto:squeak-dev-bounces at lists.squeakfoundation.org] Im Auftrag von
Matthew Fulmer
Gesendet: Freitag, 10. Dezember 2010 18:34
An: squeak-dev at lists.squeakfoundation.org
Betreff: [squeak-dev] BitBlt bug: Rendering Anti-aliased StrikeFonts on
translucent forms
I found a bug in BitBlt that was causing issues in Cobalt:
http://bugs.squeak.org/view.php?id=7582
I implemented a stopgap fix as described in the bug report, but
I'm not sure about the history of the code or what the proper
solution is. I think the proper fix is to always use rule 34,
and delete the highly magical rgbMul + rgbAdd procedure. Could
any BitBlt gurus comment?
--
Matthew Fulmer (a.k.a. Tapple)
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