[squeak-dev] Re: Mac App Store opens January 6

Levente Uzonyi leves at elte.hu
Thu Dec 16 22:35:16 UTC 2010


On Thu, 16 Dec 2010, Jecel Assumpcao Jr. wrote:

> Eliot Miranda wrote:
>> So we should be ready to provide Squeak, Pharo, Etoys et al on the
>> Mac App Store on 6/1/2011.  John, any advice or should I just go ahead
>> and submit Cog and Squeak 4.1 trunk and see what happens?  Other
>> cautions suggestions anybody?
>
> I hope it works out! Since I am not a developer, I don't know if this
> leaked version of the "terms of use" is true and current:
>
> http://www.cultofmac.com/apples-mac-app-store-approval-guidelines/65022
>
> These parts might be a problem:
>
> # 2.16
> #
> # Apps that download or install additional code or resources to add
> # functionality or change their primary purpose will be rejected
>
> # 2.21
> #
> # Apps may not use update mechanisms outside of the App Store
>
> And these might or might not be a problem (since the GUI inside the
> window is different, but the menus and the window stuff is Mac
> compatible):
>
> # 6.3
> #
> # Apps that do not use system provided items, such as buttons and
> # icons, correctly and as described in the Apple Macintosh Human
> # Interface Guidelines will be rejected
>
> # 6.4
> #
> # Apple and our customers place a high value on simple, refined,
> # creative, well thought through interfaces. They take more work but
> # are worth it. Apple sets a high bar. If your user interface is complex
> # or less than very good it may be rejected
>
> At least there isn't the code generation limitations of the iOS App
> Store.

Most web browsers and all virtualization software would be rejected 
according to these terms.


Levente

>
> -- Jecel
>
>
>


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