[squeak-dev] Re: Mac App Store opens January 6

Casey Ransberger casey.obrien.r at gmail.com
Thu Dec 16 23:34:13 UTC 2010


Boycott from such a small community won't change anything. Absence probably only hurts. It's a rock and a hard place. 

I don't know what to think about it.

On Dec 16, 2010, at 2:49 PM, Igor Stasenko <siguctua at gmail.com> wrote:

> 2010/12/16 Levente Uzonyi <leves at elte.hu>:
>> On Thu, 16 Dec 2010, Jecel Assumpcao Jr. wrote:
>> 
>>> Eliot Miranda wrote:
>>>> 
>>>> So we should be ready to provide Squeak, Pharo, Etoys et al on the
>>>> Mac App Store on 6/1/2011.  John, any advice or should I just go ahead
>>>> and submit Cog and Squeak 4.1 trunk and see what happens?  Other
>>>> cautions suggestions anybody?
>>> 
>>> I hope it works out! Since I am not a developer, I don't know if this
>>> leaked version of the "terms of use" is true and current:
>>> 
>>> http://www.cultofmac.com/apples-mac-app-store-approval-guidelines/65022
>>> 
>>> These parts might be a problem:
>>> 
>>> # 2.16
>>> #
>>> # Apps that download or install additional code or resources to add
>>> # functionality or change their primary purpose will be rejected
>>> 
>>> # 2.21
>>> #
>>> # Apps may not use update mechanisms outside of the App Store
>>> 
>>> And these might or might not be a problem (since the GUI inside the
>>> window is different, but the menus and the window stuff is Mac
>>> compatible):
>>> 
>>> # 6.3
>>> #
>>> # Apps that do not use system provided items, such as buttons and
>>> # icons, correctly and as described in the Apple Macintosh Human
>>> # Interface Guidelines will be rejected
>>> 
>>> # 6.4
>>> #
>>> # Apple and our customers place a high value on simple, refined,
>>> # creative, well thought through interfaces. They take more work but
>>> # are worth it. Apple sets a high bar. If your user interface is complex
>>> # or less than very good it may be rejected
>>> 
>>> At least there isn't the code generation limitations of the iOS App
>>> Store.
>> 
>> Most web browsers and all virtualization software would be rejected
>> according to these terms.
>> 
> 
> Yep, Apple bar seems to high for professionally made software.
> Btw, XCode neither having good interface nor easy one. So ban it. :)
> 
> It is adequate only for casual software like Pocket Heat
> (http://www.psfk.com/2010/01/iphone-app-overworks-components-to-warm-hands.html)
> 
> I don't understand, why we need to jump into this bandwagon of bigots?
> Will presence on App Store change anything for Squeak? I don't think so.
> 
>> 
>> Levente
>> 
> 
> -- 
> Best regards,
> Igor Stasenko AKA sig.
> 



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