[squeak-dev] Re: A Bootstrap Compiler

Andreas Raab andreas.raab at gmx.de
Tue Dec 28 11:47:43 UTC 2010


On 12/28/2010 12:43 PM, Hans-Martin Mosner wrote:
> Am 28.12.2010 11:19, schrieb Yoshiki Ohshima:
>>    Hi,
>>
>>    We've been playing with John's MicroSqueak and it occured to me that
>> having a bytecode compiler that is implemented outside of Squeak opens
>> some possibilities, such as generate a growable image file from all
>> text files, or make deep changes to the system without shooting
>> yourself.
> Very nice!
> Even nicer would be to represent the minimal image as a structured text file from which the actual image can be created
> with relatively simple C code. That way, the bootstrap would contain only human-readable constructs and no magic bytes.

Use the simulator, Luke! (err, wait, that's not quite right I think...)
In any case, the simulator should be quite capable of producing the 
object representation from source code.

Cheers,
   - Andreas




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