[squeak-dev] OpenCL bindings for Squeak
Josh Gargus
josh at schwa.ca
Sat Feb 20 22:09:12 UTC 2010
On Feb 20, 2010, at 4:28 AM, Igor Stasenko wrote:
> On 20 February 2010 13:56, Josh Gargus <josh at schwa.ca> wrote:
>> For the last month or so, I've been working on some OpenCL bindings for Squeak. I now have something that's worth showing to people.
>>
>> The code is on Squeak source at:
>> http://www.squeaksource.com/OpenCL.html
>>
>> and some rudimentary installation and usage documentation is at:
>> https://sites.google.com/site/schwaj/home/opencl-binding-for-squeak
>>
>> I'll write more over the weekend (hopefully in response to questions and comments), but now it's time for bed.
>>
> Cool stuff!
> I never get my hands to GPU programming.. used OpenGL mostly.
Me too, although I've been reading quite a few academic papers recently, so I have some idea about how folks are using GPGPU, at least in the realm of computer graphics.
I've tried to get into it a few times before, but I end up not having fun spending my free time in C++. Finally I bit the bullet and did this.
Speaking of OpenGL, one thing that's missing is the ability to share data between OpenGL and OpenCL. C APIs exists for this, but I haven't integrated them yet.
Cheers,
Josh
>
>> Cheers,
>> Josh
>>
>
>
>
> --
> Best regards,
> Igor Stasenko AKA sig.
>
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