[squeak-dev] UserInputEvent wasHandled flag
Chris Muller
cmm at 4dst.com
Wed Jul 28 21:14:30 UTC 2010
In Morph>>#handleMouseDown:, it sets the wasHandled: flag of the
incoming Event to true.
Isn't it more appropriate for wasHandled: to be set by the code that
actually _handles_ the event? i.e., in #mouseDown:?
In my overridden mouseDown:, I have several code paths that may or may
not choose to handle the event. The logical approach seemed to be for
each to simply checked #wasHandled and, if not, decide whether it
wants to handle it and, if so, set wasHandled: true, so none of the
subsequent possibilities will attempt to handle it.
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