[squeak-dev] Re: OpenCL and OpenGL interop
askoh
askoh at askoh.com
Mon Jun 7 20:15:10 UTC 2010
Do we really need a primitive to do the following? AS
cl_context_properties props[] =
{
CL_GL_CONTEXT_KHR,
(cl_context_properties)wglGetCurrentContext(),
CL_WGL_HDC_KHR,
(cl_context_properties)wglGetCurrentDC(),
CL_CONTEXT_PLATFORM, (cl_context_properties)cpPlatform,
0
};
cxGPUContext = clCreateContext(props, 1,
&cdDevices[uiDeviceUsed], NULL, NULL, &ciErrNum);
--
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