[squeak-dev] Physical Etoys released!
richi.moran at gmail.com
Tue Mar 2 23:33:27 UTC 2010
On Tue, Mar 2, 2010 at 3:14 AM, Ronald Spengler <ron.spengler at gmail.com>wrote:
> Oh, just cool. I am a proud user of both NXT, and the Wiimote, and I
> can't wait to find time to play with this. I've long wanted Squeak on
> my Wii, as for the big screen experience, the Wiimote works quite a
> bit better than a mouse (Bluetooth has crappy range, for example.)
> This is the next best thing.
> Good work!
> Sorry to say though, I'm one of those Mac users. Don't leave us out in
> the cold! Right now I'm busy with other things, but when I'm free up,
> if you have an alpha for the mac at any point, I would love to crash
> test it for you.
Mmm... SqueakNxt shouldn't be difficult to use in Mac but the Wiimote is
another story. It seems the library we are using (wiiuse) only works in
windows and linux. We should find another library or port wiiuse (that seems
like a lot of work, though)...
> On Monday, March 1, 2010, Ricardo Moran <richi.moran at gmail.com> wrote:
> > Yes, I forgot. We are thinking of supporting mac as well, but is not one
> of our top priorities, I must say.
> > On Mon, Mar 1, 2010 at 10:33 PM, Benjamin L. Russell <
> DekuDekuplex at yahoo.com> wrote:
> > Ricardo Moran <richi.moran at gmail.com>
> > writes:
> >> Unfortunately, this version of Physical Etoys only works in
> >> Windows. We are currently working on supporting Linux (especially the
> >> Sugar platform) so stay tuned for future releases!
> > Please keep support for Mac OS X in mind, too (I use 10.5.8 Leopard
> > (PPC))!
> > -- Benjamin L. Russell
> > --
> > Benjamin L. Russell / DekuDekuplex at Yahoo dot com
> > http://dekudekuplex.wordpress.com/
> > Translator/Interpreter / Mobile: +011 81 80-3603-6725
> > "Furuike ya, kawazu tobikomu mizu no oto." -- Matsuo Basho^
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